| Packet ID |
State |
Bound To |
Field Name |
Field Type |
Notes |
| 0x00 |
Play |
Client |
Entity ID |
VarInt |
EID of the entity |
| Object UUID |
UUID |
|
| Type |
VarInt |
The type of entity (same as in Spawn Living Entity) |
| X |
Double |
|
| Y |
Double |
|
| Z |
Double |
|
| Pitch |
Angle |
|
| Yaw |
Angle |
|
| Data |
Int |
Meaning dependent on the value of the Type field, see Object Data for details. |
| Velocity X |
Short |
Same units as Entity Velocity. Always sent, but only used when Data is greater than 0 (except for some entities which always ignore it; see Object Data for details). |
| Velocity Y |
Short |
| Velocity Z |
Short |